

Swat 4 mods female officier mod#
Therefore, in this version of 'Personal Jetpack' is actually not only a jetpack mod anymore, for the users who want to keep it simple and only use the jetpack functionality and optional choices for jetpack, just leave the other upgrade alone. I'd like take this opportunity to thank her as much as I can. Luckly Whiteshades not only allowed me to use her amazing models, but also shared a lot of knowledge with me. Then I discovered a WONDERFUL mod 'Shade Assault Armour IV' made by Whiteshades, the stunning models revealed a possibility to create a mod contains customized tactical choices, yet I do not have the skill to create any model like that. The development of 'Personal Jetpack' 2.0 was started in the idea of combining wide in-game options, such as different jetpack models, different sizes, different flame models by modifying it on workbench, - which was a very small goal. I am sorry to take very long time in the progress, but it's also because my time is very limited. And the testing versions which are planted in MF contains couple color variations (like original DTO mod in FNV), available for both genders, but not linked into ONE piece of universal item like the basic idea behind CUTE, the headgears and item enchantment/perk system haven't been transferred to MF either, so it is also half done in my opinion. The current version on Nexus is rolled back to v1.1 because it somewhat fits male better, but no vests. If you only want a standalone armor mod as it should be, it will be, but still some more works to do. I was not advertising the other mod, but it has a larger user base for me to test those armors out (and also quite amount of requests for tactical wearable I have received from there). Now the vests, armors is half done as prototype items but not complete enough to make a standalone publish, for people who wants to use them even if they haven't achieved what I want them to be for 'testing purposes' or just curiosity, please visit the mod page of Modern Firearms on. It was horrible to use on male characters or NPC and it is not something I could have fix, so I have to start it over again.

SWAT 4 - Set of two and a half men v.I thank you for your attention for my humble mod, and I know it was far from satisfying because of the limited usage of it (only for female, and only slim body). SWAT 4 - Server Browser Alternative v.1.80 Last update: Saturday, September 4, 2021.If you are installing this mod for the first time, you should not be overwriting anything! Do not overwrite the original game files! A warning will display when you have made a penalty, and a message will show when you have completed an objective.Ĭopy the whole SEF folder into the SWAT 4 folder (by default located: C:/Program Files (x86)/Sierra/SWAT 4 or possibly C:/Program Files (x86)/SWAT 4) so that you have three folders: Content, ContentExpansion and SEF. The game reveals much more information to you. Incapacitated hostages and suspects now need to be reported to TOC deadly force is more scrutinized and can be incurred by more means (AI controlled officers using C2 and snipers are two good examples) There are a few totally new commands that can be issued to your team. MOVE and OPEN commands are now both available at the same time, so you can issue door commands through other doorways. You can now issue BREACH commands on unlocked doors as well. Be careful of that.Ĭommands are easier to give with a new Graphic Command Interface with lots of submenus instead of a single long list. Flashbangs are now very dangerous pieces of equipment, and TASERs can make the elderly or drug-addled go into cardiac arrest. Oh, and civilians won't scream like madmen at inappropriate times.Įquipment is also much more realistic. Times have changed from 2004 - the public has a deeper sense of mistrust for police officers. More realistic reactions, from both suspects and civilians. You can equip your AI-controlled officers with armor of your choosing now, and they can drop more lightsticks. This includes a few cut equipment items, such as riot helmets. Static drug bags have been replaced with new ones that can be collected. New secondary objective: collect drug evidence.


Some doors may be trapped with bombs or alarms, and you'll need to adjust your approach to deal with it. This is a huge cut feature from the game. "Polite" ones on the other hand, won't make this a priority. "Insane" suspects will shoot without hesitation at hostages. Suspects employ a greater variety of tactics. As in The Stetchkov Syndicate, some equipment will need to be unlocked. The Stetchkov Syndicate and base game missions are compressed into one campaign.
